20 logic mini games
Beside the main levels, Arrow Escape includes twenty separate logic puzzles, each with its own ladder of levels. All of them are free and all of them work offline.

Pencil-and-paper classics
- Loop (Slitherlink) — draw one closed loop; each number says how many of its square's sides the loop uses.
- Cross Sums (Kakuro) — fill the runs so each adds up to its clue, with no repeated digit.
- Cages (KenKen) — Latin square where each cage reaches its target with the given operation.
- More or Less (Futoshiki) — each number once per row and column; the signs point at the smaller one.
- Skyline (Skyscrapers) — tower heights, with clues saying how many are visible from each side.
- Islands (Nurikabe) — leave one island per number, of exactly that size, in a single connected sea.
- Shade Out (Hitori) — shade repeats until no row or column holds the same number twice.
- Light Up (Akari) — place bulbs so every cell is lit and no bulb shines on another.
- Star Battle — place stars so each row, column and region has its quota, none touching.
- Tents — pitch one tent beside each tree, no two tents touching.
- Bridges (Hashi) — connect the islands with the number of bridges each asks for.
- Pearls (Masyu) — draw a loop through every pearl, turning or going straight as each colour demands.
- Galaxies — divide the grid into symmetric regions around each centre.
- Rectangles (Shikaku) — cut the grid into rectangles, each holding one number equal to its area.
- Fleet (Battleship) — find the hidden ships from the counts along each row and column.
Sliding and deduction games
- Slide Out (Klotski) — slide the blocks to free the big one through the gap.
- Roll (Bloxorz) — tip a block end over end until it stands upright over the hole.
- Atoms (Atomix) — slide atoms into place to build the molecule.
- Code Break (Mastermind) — deduce the hidden row from the marks each guess earns.
- Pairs (Mahjong solitaire) — clear the tiles in matching free pairs.
Why they are here
Each of these trains a different kind of logic: counting, parity, connection, symmetry. Switching between them keeps a puzzle habit fresh, and every one has a clear goal shown before the first move. Clearing mini game levels earns coins for the main game, too.
Questions
Are the mini games free?
Yes. Like everything in Arrow Escape, they cost nothing and need no account.
Do the mini games work offline?
Yes, once the game has loaded, including after it is added to the home screen.